1 /* 2 * Licensed to the Apache Software Foundation (ASF) under one or more 3 * contributor license agreements. See the NOTICE file distributed with 4 * this work for additional information regarding copyright ownership. 5 * The ASF licenses this file to You under the Apache License, Version 2.0 6 * (the "License"); you may not use this file except in compliance with 7 * the License. You may obtain a copy of the License at 8 * 9 * https://www.apache.org/licenses/LICENSE-2.0 10 * 11 * Unless required by applicable law or agreed to in writing, software 12 * distributed under the License is distributed on an "AS IS" BASIS, 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 * See the License for the specific language governing permissions and 15 * limitations under the License. 16 */ 17 18 /* 19 * This is not the original file distributed by the Apache Software Foundation 20 * It has been modified by the Hipparchus project 21 */ 22 package org.hipparchus.geometry.partitioning; 23 24 import org.hipparchus.geometry.Point; 25 import org.hipparchus.geometry.Space; 26 27 /** Class holding the result of point projection on region boundary. 28 * <p>This class is a simple placeholder, it does not provide any 29 * processing methods.</p> 30 * <p>Instances of this class are guaranteed to be immutable</p> 31 * @param <S> Type of the space. 32 * @see AbstractRegion#projectToBoundary(Point) 33 */ 34 public class BoundaryProjection<S extends Space> { 35 36 /** Original point. */ 37 private final Point<S> original; 38 39 /** Projected point. */ 40 private final Point<S> projected; 41 42 /** Offset of the point with respect to the boundary it is projected on. */ 43 private final double offset; 44 45 /** Constructor from raw elements. 46 * @param original original point 47 * @param projected projected point 48 * @param offset offset of the point with respect to the boundary it is projected on 49 */ 50 public BoundaryProjection(final Point<S> original, final Point<S> projected, final double offset) { 51 this.original = original; 52 this.projected = projected; 53 this.offset = offset; 54 } 55 56 /** Get the original point. 57 * @return original point 58 */ 59 public Point<S> getOriginal() { 60 return original; 61 } 62 63 /** Projected point. 64 * @return projected point, or null if there are no boundary 65 */ 66 public Point<S> getProjected() { 67 return projected; 68 } 69 70 /** Offset of the point with respect to the boundary it is projected on. 71 * <p> 72 * The offset with respect to the boundary is negative if the {@link 73 * #getOriginal() original point} is inside the region, and positive otherwise. 74 * </p> 75 * <p> 76 * If there are no boundary, the value is set to either {@code 77 * Double.POSITIVE_INFINITY} if the region is empty (i.e. all points are 78 * outside of the region) or {@code Double.NEGATIVE_INFINITY} if the region 79 * covers the whole space (i.e. all points are inside of the region). 80 * </p> 81 * @return offset of the point with respect to the boundary it is projected on 82 */ 83 public double getOffset() { 84 return offset; 85 } 86 87 }