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1   /*
2    * Licensed to the Apache Software Foundation (ASF) under one or more
3    * contributor license agreements.  See the NOTICE file distributed with
4    * this work for additional information regarding copyright ownership.
5    * The ASF licenses this file to You under the Apache License, Version 2.0
6    * (the "License"); you may not use this file except in compliance with
7    * the License.  You may obtain a copy of the License at
8    *
9    *      https://www.apache.org/licenses/LICENSE-2.0
10   *
11   * Unless required by applicable law or agreed to in writing, software
12   * distributed under the License is distributed on an "AS IS" BASIS,
13   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14   * See the License for the specific language governing permissions and
15   * limitations under the License.
16   */
17  
18  /*
19   * This is not the original file distributed by the Apache Software Foundation
20   * It has been modified by the Hipparchus project
21   */
22  package org.hipparchus.geometry.euclidean.threed;
23  
24  
25  /** Simple container for a two-points segment.
26   */
27  public class Segment {
28  
29      /** Start point of the segment. */
30      private final Vector3D start;
31  
32      /** End point of the segments. */
33      private final Vector3D end;
34  
35      /** Line containing the segment. */
36      private final Line     line;
37  
38      /** Build a segment.
39       * @param start start point of the segment
40       * @param end end point of the segment
41       * @param line line containing the segment
42       */
43      public Segment(final Vector3D start, final Vector3D end, final Line line) {
44          this.start  = start;
45          this.end    = end;
46          this.line   = line;
47      }
48  
49      /** Get the start point of the segment.
50       * @return start point of the segment
51       */
52      public Vector3D getStart() {
53          return start;
54      }
55  
56      /** Get the end point of the segment.
57       * @return end point of the segment
58       */
59      public Vector3D getEnd() {
60          return end;
61      }
62  
63      /** Get the line containing the segment.
64       * @return line containing the segment
65       */
66      public Line getLine() {
67          return line;
68      }
69  
70  }