1 /* 2 * Licensed to the Apache Software Foundation (ASF) under one or more 3 * contributor license agreements. See the NOTICE file distributed with 4 * this work for additional information regarding copyright ownership. 5 * The ASF licenses this file to You under the Apache License, Version 2.0 6 * (the "License"); you may not use this file except in compliance with 7 * the License. You may obtain a copy of the License at 8 * 9 * https://www.apache.org/licenses/LICENSE-2.0 10 * 11 * Unless required by applicable law or agreed to in writing, software 12 * distributed under the License is distributed on an "AS IS" BASIS, 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 * See the License for the specific language governing permissions and 15 * limitations under the License. 16 */ 17 18 /* 19 * This is not the original file distributed by the Apache Software Foundation 20 * It has been modified by the Hipparchus project 21 */ 22 package org.hipparchus.random; 23 24 import org.hipparchus.util.FastMath; 25 import org.junit.Assert; 26 import org.junit.Test; 27 28 public class UnitSphereRandomVectorGeneratorTest { 29 /** 30 * Test the distribution of points from {@link UnitSphereRandomVectorGenerator#nextVector()} 31 * in two dimensions. 32 */ 33 @Test 34 public void test2DDistribution() { 35 36 RandomGenerator rg = new JDKRandomGenerator(); 37 rg.setSeed(17399225432l); 38 UnitSphereRandomVectorGenerator generator = new UnitSphereRandomVectorGenerator(2, rg); 39 40 // In 2D, angles with a given vector should be uniformly distributed 41 int[] angleBuckets = new int[100]; 42 int steps = 1000000; 43 for (int i = 0; i < steps; ++i) { 44 final double[] v = generator.nextVector(); 45 Assert.assertEquals(2, v.length); 46 Assert.assertEquals(1, length(v), 1e-10); 47 // Compute angle formed with vector (1,0) 48 // Cosine of angle is their dot product, because both are unit length 49 // Dot product here is just the first element of the vector by construction 50 final double angle = FastMath.acos(v[0]); 51 final int bucket = (int) (angleBuckets.length * (angle / FastMath.PI)); 52 ++angleBuckets[bucket]; 53 } 54 55 // Simplistic test for roughly even distribution 56 final int expectedBucketSize = steps / angleBuckets.length; 57 for (int bucket : angleBuckets) { 58 Assert.assertTrue("Bucket count " + bucket + " vs expected " + expectedBucketSize, 59 FastMath.abs(expectedBucketSize - bucket) < 350); 60 } 61 } 62 63 /** 64 * @return length (L2 norm) of given vector 65 */ 66 private static double length(double[] vector) { 67 double total = 0; 68 for (double d : vector) { 69 total += d * d; 70 } 71 return FastMath.sqrt(total); 72 } 73 }