Class FieldVector3D<T extends CalculusFieldElement<T>>

java.lang.Object
org.hipparchus.geometry.euclidean.threed.FieldVector3D<T>
Type Parameters:
T - the type of the field elements
All Implemented Interfaces:
Serializable, FieldBlendable<FieldVector3D<T>,T>

public class FieldVector3D<T extends CalculusFieldElement<T>> extends Object implements FieldBlendable<FieldVector3D<T>,T>, Serializable
This class is a re-implementation of Vector3D using CalculusFieldElement.

Instance of this class are guaranteed to be immutable.

See Also:
  • Constructor Details

    • FieldVector3D

      public FieldVector3D(T x, T y, T z)
      Simple constructor. Build a vector from its coordinates
      Parameters:
      x - abscissa
      y - ordinate
      z - height
      See Also:
    • FieldVector3D

      public FieldVector3D(T[] v) throws MathIllegalArgumentException
      Simple constructor. Build a vector from its coordinates
      Parameters:
      v - coordinates array
      Throws:
      MathIllegalArgumentException - if array does not have 3 elements
      See Also:
    • FieldVector3D

      public FieldVector3D(T alpha, T delta)
      Simple constructor. Build a vector from its azimuthal coordinates
      Parameters:
      alpha - azimuth (α) around Z (0 is +X, π/2 is +Y, π is -X and 3π/2 is -Y)
      delta - elevation (δ) above (XY) plane, from -π/2 to +π/2
      See Also:
    • FieldVector3D

      public FieldVector3D(T a, FieldVector3D<T> u)
      Multiplicative constructor. Build a vector from another one and a scale factor. The vector built will be a * u
      Parameters:
      a - scale factor
      u - base (unscaled) vector
    • FieldVector3D

      public FieldVector3D(T a, Vector3D u)
      Multiplicative constructor. Build a vector from another one and a scale factor. The vector built will be a * u
      Parameters:
      a - scale factor
      u - base (unscaled) vector
    • FieldVector3D

      public FieldVector3D(double a, FieldVector3D<T> u)
      Multiplicative constructor. Build a vector from another one and a scale factor. The vector built will be a * u
      Parameters:
      a - scale factor
      u - base (unscaled) vector
    • FieldVector3D

      public FieldVector3D(T a1, FieldVector3D<T> u1, T a2, FieldVector3D<T> u2)
      Linear constructor. Build a vector from two other ones and corresponding scale factors. The vector built will be a1 * u1 + a2 * u2
      Parameters:
      a1 - first scale factor
      u1 - first base (unscaled) vector
      a2 - second scale factor
      u2 - second base (unscaled) vector
    • FieldVector3D

      public FieldVector3D(T a1, Vector3D u1, T a2, Vector3D u2)
      Linear constructor. Build a vector from two other ones and corresponding scale factors. The vector built will be a1 * u1 + a2 * u2
      Parameters:
      a1 - first scale factor
      u1 - first base (unscaled) vector
      a2 - second scale factor
      u2 - second base (unscaled) vector
    • FieldVector3D

      public FieldVector3D(double a1, FieldVector3D<T> u1, double a2, FieldVector3D<T> u2)
      Linear constructor. Build a vector from two other ones and corresponding scale factors. The vector built will be a1 * u1 + a2 * u2
      Parameters:
      a1 - first scale factor
      u1 - first base (unscaled) vector
      a2 - second scale factor
      u2 - second base (unscaled) vector
    • FieldVector3D

      public FieldVector3D(T a1, FieldVector3D<T> u1, T a2, FieldVector3D<T> u2, T a3, FieldVector3D<T> u3)
      Linear constructor. Build a vector from three other ones and corresponding scale factors. The vector built will be a1 * u1 + a2 * u2 + a3 * u3
      Parameters:
      a1 - first scale factor
      u1 - first base (unscaled) vector
      a2 - second scale factor
      u2 - second base (unscaled) vector
      a3 - third scale factor
      u3 - third base (unscaled) vector
    • FieldVector3D

      public FieldVector3D(T a1, Vector3D u1, T a2, Vector3D u2, T a3, Vector3D u3)
      Linear constructor. Build a vector from three other ones and corresponding scale factors. The vector built will be a1 * u1 + a2 * u2 + a3 * u3
      Parameters:
      a1 - first scale factor
      u1 - first base (unscaled) vector
      a2 - second scale factor
      u2 - second base (unscaled) vector
      a3 - third scale factor
      u3 - third base (unscaled) vector
    • FieldVector3D

      public FieldVector3D(double a1, FieldVector3D<T> u1, double a2, FieldVector3D<T> u2, double a3, FieldVector3D<T> u3)
      Linear constructor. Build a vector from three other ones and corresponding scale factors. The vector built will be a1 * u1 + a2 * u2 + a3 * u3
      Parameters:
      a1 - first scale factor
      u1 - first base (unscaled) vector
      a2 - second scale factor
      u2 - second base (unscaled) vector
      a3 - third scale factor
      u3 - third base (unscaled) vector
    • FieldVector3D

      public FieldVector3D(T a1, FieldVector3D<T> u1, T a2, FieldVector3D<T> u2, T a3, FieldVector3D<T> u3, T a4, FieldVector3D<T> u4)
      Linear constructor. Build a vector from four other ones and corresponding scale factors. The vector built will be a1 * u1 + a2 * u2 + a3 * u3 + a4 * u4
      Parameters:
      a1 - first scale factor
      u1 - first base (unscaled) vector
      a2 - second scale factor
      u2 - second base (unscaled) vector
      a3 - third scale factor
      u3 - third base (unscaled) vector
      a4 - fourth scale factor
      u4 - fourth base (unscaled) vector
    • FieldVector3D

      public FieldVector3D(T a1, Vector3D u1, T a2, Vector3D u2, T a3, Vector3D u3, T a4, Vector3D u4)
      Linear constructor. Build a vector from four other ones and corresponding scale factors. The vector built will be a1 * u1 + a2 * u2 + a3 * u3 + a4 * u4
      Parameters:
      a1 - first scale factor
      u1 - first base (unscaled) vector
      a2 - second scale factor
      u2 - second base (unscaled) vector
      a3 - third scale factor
      u3 - third base (unscaled) vector
      a4 - fourth scale factor
      u4 - fourth base (unscaled) vector
    • FieldVector3D

      public FieldVector3D(double a1, FieldVector3D<T> u1, double a2, FieldVector3D<T> u2, double a3, FieldVector3D<T> u3, double a4, FieldVector3D<T> u4)
      Linear constructor. Build a vector from four other ones and corresponding scale factors. The vector built will be a1 * u1 + a2 * u2 + a3 * u3 + a4 * u4
      Parameters:
      a1 - first scale factor
      u1 - first base (unscaled) vector
      a2 - second scale factor
      u2 - second base (unscaled) vector
      a3 - third scale factor
      u3 - third base (unscaled) vector
      a4 - fourth scale factor
      u4 - fourth base (unscaled) vector
    • FieldVector3D

      public FieldVector3D(Field<T> field, Vector3D v)
      Build a FieldVector3D from a Vector3D.
      Parameters:
      field - field for the components
      v - vector to convert
  • Method Details

    • getZero

      public static <T extends CalculusFieldElement<T>> FieldVector3D<T> getZero(Field<T> field)
      Get null vector (coordinates: 0, 0, 0).
      Type Parameters:
      T - the type of the field elements
      Parameters:
      field - field for the components
      Returns:
      a new vector
    • getPlusI

      public static <T extends CalculusFieldElement<T>> FieldVector3D<T> getPlusI(Field<T> field)
      Get first canonical vector (coordinates: 1, 0, 0).
      Type Parameters:
      T - the type of the field elements
      Parameters:
      field - field for the components
      Returns:
      a new vector
    • getMinusI

      public static <T extends CalculusFieldElement<T>> FieldVector3D<T> getMinusI(Field<T> field)
      Get opposite of the first canonical vector (coordinates: -1, 0, 0).
      Type Parameters:
      T - the type of the field elements
      Parameters:
      field - field for the components
      Returns:
      a new vector
    • getPlusJ

      public static <T extends CalculusFieldElement<T>> FieldVector3D<T> getPlusJ(Field<T> field)
      Get second canonical vector (coordinates: 0, 1, 0).
      Type Parameters:
      T - the type of the field elements
      Parameters:
      field - field for the components
      Returns:
      a new vector
    • getMinusJ

      public static <T extends CalculusFieldElement<T>> FieldVector3D<T> getMinusJ(Field<T> field)
      Get opposite of the second canonical vector (coordinates: 0, -1, 0).
      Type Parameters:
      T - the type of the field elements
      Parameters:
      field - field for the components
      Returns:
      a new vector
    • getPlusK

      public static <T extends CalculusFieldElement<T>> FieldVector3D<T> getPlusK(Field<T> field)
      Get third canonical vector (coordinates: 0, 0, 1).
      Type Parameters:
      T - the type of the field elements
      Parameters:
      field - field for the components
      Returns:
      a new vector
    • getMinusK

      public static <T extends CalculusFieldElement<T>> FieldVector3D<T> getMinusK(Field<T> field)
      Get opposite of the third canonical vector (coordinates: 0, 0, -1).
      Type Parameters:
      T - the type of the field elements
      Parameters:
      field - field for the components
      Returns:
      a new vector
    • getNaN

      public static <T extends CalculusFieldElement<T>> FieldVector3D<T> getNaN(Field<T> field)
      Get a vector with all coordinates set to NaN.
      Type Parameters:
      T - the type of the field elements
      Parameters:
      field - field for the components
      Returns:
      a new vector
    • getPositiveInfinity

      public static <T extends CalculusFieldElement<T>> FieldVector3D<T> getPositiveInfinity(Field<T> field)
      Get a vector with all coordinates set to positive infinity.
      Type Parameters:
      T - the type of the field elements
      Parameters:
      field - field for the components
      Returns:
      a new vector
    • getNegativeInfinity

      public static <T extends CalculusFieldElement<T>> FieldVector3D<T> getNegativeInfinity(Field<T> field)
      Get a vector with all coordinates set to negative infinity.
      Type Parameters:
      T - the type of the field elements
      Parameters:
      field - field for the components
      Returns:
      a new vector
    • getX

      public T getX()
      Get the abscissa of the vector.
      Returns:
      abscissa of the vector
      See Also:
    • getY

      public T getY()
      Get the ordinate of the vector.
      Returns:
      ordinate of the vector
      See Also:
    • getZ

      public T getZ()
      Get the height of the vector.
      Returns:
      height of the vector
      See Also:
    • toArray

      public T[] toArray()
      Get the vector coordinates as a dimension 3 array.
      Returns:
      vector coordinates
      See Also:
    • toVector3D

      public Vector3D toVector3D()
      Convert to a constant vector without extra field parts.
      Returns:
      a constant vector
    • getNorm1

      public T getNorm1()
      Get the L1 norm for the vector.
      Returns:
      L1 norm for the vector
    • getNorm

      public T getNorm()
      Get the L2 norm for the vector.
      Returns:
      Euclidean norm for the vector
    • getNormSq

      public T getNormSq()
      Get the square of the norm for the vector.
      Returns:
      square of the Euclidean norm for the vector
    • getNormInf

      public T getNormInf()
      Get the L norm for the vector.
      Returns:
      L norm for the vector
    • getAlpha

      public T getAlpha()
      Get the azimuth of the vector.
      Returns:
      azimuth (α) of the vector, between -π and +π
      See Also:
    • getDelta

      public T getDelta()
      Get the elevation of the vector.
      Returns:
      elevation (δ) of the vector, between -π/2 and +π/2
      See Also:
    • add

      public FieldVector3D<T> add(FieldVector3D<T> v)
      Add a vector to the instance.
      Parameters:
      v - vector to add
      Returns:
      a new vector
    • add

      public FieldVector3D<T> add(Vector3D v)
      Add a vector to the instance.
      Parameters:
      v - vector to add
      Returns:
      a new vector
    • add

      public FieldVector3D<T> add(T factor, FieldVector3D<T> v)
      Add a scaled vector to the instance.
      Parameters:
      factor - scale factor to apply to v before adding it
      v - vector to add
      Returns:
      a new vector
    • add

      public FieldVector3D<T> add(T factor, Vector3D v)
      Add a scaled vector to the instance.
      Parameters:
      factor - scale factor to apply to v before adding it
      v - vector to add
      Returns:
      a new vector
    • add

      public FieldVector3D<T> add(double factor, FieldVector3D<T> v)
      Add a scaled vector to the instance.
      Parameters:
      factor - scale factor to apply to v before adding it
      v - vector to add
      Returns:
      a new vector
    • add

      public FieldVector3D<T> add(double factor, Vector3D v)
      Add a scaled vector to the instance.
      Parameters:
      factor - scale factor to apply to v before adding it
      v - vector to add
      Returns:
      a new vector
    • subtract

      public FieldVector3D<T> subtract(FieldVector3D<T> v)
      Subtract a vector from the instance.
      Parameters:
      v - vector to subtract
      Returns:
      a new vector
    • subtract

      public FieldVector3D<T> subtract(Vector3D v)
      Subtract a vector from the instance.
      Parameters:
      v - vector to subtract
      Returns:
      a new vector
    • subtract

      public FieldVector3D<T> subtract(T factor, FieldVector3D<T> v)
      Subtract a scaled vector from the instance.
      Parameters:
      factor - scale factor to apply to v before subtracting it
      v - vector to subtract
      Returns:
      a new vector
    • subtract

      public FieldVector3D<T> subtract(T factor, Vector3D v)
      Subtract a scaled vector from the instance.
      Parameters:
      factor - scale factor to apply to v before subtracting it
      v - vector to subtract
      Returns:
      a new vector
    • subtract

      public FieldVector3D<T> subtract(double factor, FieldVector3D<T> v)
      Subtract a scaled vector from the instance.
      Parameters:
      factor - scale factor to apply to v before subtracting it
      v - vector to subtract
      Returns:
      a new vector
    • subtract

      public FieldVector3D<T> subtract(double factor, Vector3D v)
      Subtract a scaled vector from the instance.
      Parameters:
      factor - scale factor to apply to v before subtracting it
      v - vector to subtract
      Returns:
      a new vector
    • normalize

      public FieldVector3D<T> normalize() throws MathRuntimeException
      Get a normalized vector aligned with the instance.
      Returns:
      a new normalized vector
      Throws:
      MathRuntimeException - if the norm is zero
    • orthogonal

      public FieldVector3D<T> orthogonal() throws MathRuntimeException
      Get a vector orthogonal to the instance.

      There are an infinite number of normalized vectors orthogonal to the instance. This method picks up one of them almost arbitrarily. It is useful when one needs to compute a reference frame with one of the axes in a predefined direction. The following example shows how to build a frame having the k axis aligned with the known vector u :

      
         Vector3D k = u.normalize();
         Vector3D i = k.orthogonal();
         Vector3D j = Vector3D.crossProduct(k, i);
       
      Returns:
      a new normalized vector orthogonal to the instance
      Throws:
      MathRuntimeException - if the norm of the instance is null
    • angle

      public static <T extends CalculusFieldElement<T>> T angle(FieldVector3D<T> v1, FieldVector3D<T> v2) throws MathRuntimeException
      Compute the angular separation between two vectors.

      This method computes the angular separation between two vectors using the dot product for well separated vectors and the cross product for almost aligned vectors. This allows to have a good accuracy in all cases, even for vectors very close to each other.

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      angular separation between v1 and v2
      Throws:
      MathRuntimeException - if either vector has a null norm
    • angle

      public static <T extends CalculusFieldElement<T>> T angle(FieldVector3D<T> v1, Vector3D v2) throws MathRuntimeException
      Compute the angular separation between two vectors.

      This method computes the angular separation between two vectors using the dot product for well separated vectors and the cross product for almost aligned vectors. This allows to have a good accuracy in all cases, even for vectors very close to each other.

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      angular separation between v1 and v2
      Throws:
      MathRuntimeException - if either vector has a null norm
    • angle

      public static <T extends CalculusFieldElement<T>> T angle(Vector3D v1, FieldVector3D<T> v2) throws MathRuntimeException
      Compute the angular separation between two vectors.

      This method computes the angular separation between two vectors using the dot product for well separated vectors and the cross product for almost aligned vectors. This allows to have a good accuracy in all cases, even for vectors very close to each other.

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      angular separation between v1 and v2
      Throws:
      MathRuntimeException - if either vector has a null norm
    • negate

      public FieldVector3D<T> negate()
      Get the opposite of the instance.
      Returns:
      a new vector which is opposite to the instance
    • scalarMultiply

      public FieldVector3D<T> scalarMultiply(T a)
      Multiply the instance by a scalar.
      Parameters:
      a - scalar
      Returns:
      a new vector
    • scalarMultiply

      public FieldVector3D<T> scalarMultiply(double a)
      Multiply the instance by a scalar.
      Parameters:
      a - scalar
      Returns:
      a new vector
    • isNaN

      public boolean isNaN()
      Returns true if any coordinate of this vector is NaN; false otherwise
      Returns:
      true if any coordinate of this vector is NaN; false otherwise
    • isInfinite

      public boolean isInfinite()
      Returns true if any coordinate of this vector is infinite and none are NaN; false otherwise
      Returns:
      true if any coordinate of this vector is infinite and none are NaN; false otherwise
    • equals

      public boolean equals(Object other)
      Test for the equality of two 3D vectors.

      If all coordinates of two 3D vectors are exactly the same, and none of their real part are NaN, the two 3D vectors are considered to be equal.

      NaN coordinates are considered to affect globally the vector and be equals to each other - i.e, if either (or all) real part of the coordinates of the 3D vector are NaN, the 3D vector is NaN.

      Overrides:
      equals in class Object
      Parameters:
      other - Object to test for equality to this
      Returns:
      true if two 3D vector objects are equal, false if object is null, not an instance of FieldVector3D, or not equal to this FieldVector3D instance
    • hashCode

      public int hashCode()
      Get a hashCode for the 3D vector.

      All NaN values have the same hash code.

      Overrides:
      hashCode in class Object
      Returns:
      a hash code value for this object
    • dotProduct

      public T dotProduct(FieldVector3D<T> v)
      Compute the dot-product of the instance and another vector.

      The implementation uses specific multiplication and addition algorithms to preserve accuracy and reduce cancellation effects. It should be very accurate even for nearly orthogonal vectors.

      Parameters:
      v - second vector
      Returns:
      the dot product this.v
      See Also:
    • dotProduct

      public T dotProduct(Vector3D v)
      Compute the dot-product of the instance and another vector.

      The implementation uses specific multiplication and addition algorithms to preserve accuracy and reduce cancellation effects. It should be very accurate even for nearly orthogonal vectors.

      Parameters:
      v - second vector
      Returns:
      the dot product this.v
      See Also:
    • crossProduct

      public FieldVector3D<T> crossProduct(FieldVector3D<T> v)
      Compute the cross-product of the instance with another vector.
      Parameters:
      v - other vector
      Returns:
      the cross product this ^ v as a new Vector3D
    • crossProduct

      public FieldVector3D<T> crossProduct(Vector3D v)
      Compute the cross-product of the instance with another vector.
      Parameters:
      v - other vector
      Returns:
      the cross product this ^ v as a new Vector3D
    • distance1

      public T distance1(FieldVector3D<T> v)
      Compute the distance between the instance and another vector according to the L1 norm.

      Calling this method is equivalent to calling: q.subtract(p).getNorm1() except that no intermediate vector is built

      Parameters:
      v - second vector
      Returns:
      the distance between the instance and p according to the L1 norm
    • distance1

      public T distance1(Vector3D v)
      Compute the distance between the instance and another vector according to the L1 norm.

      Calling this method is equivalent to calling: q.subtract(p).getNorm1() except that no intermediate vector is built

      Parameters:
      v - second vector
      Returns:
      the distance between the instance and p according to the L1 norm
    • distance

      public T distance(FieldVector3D<T> v)
      Compute the distance between the instance and another vector according to the L2 norm.

      Calling this method is equivalent to calling: q.subtract(p).getNorm() except that no intermediate vector is built

      Parameters:
      v - second vector
      Returns:
      the distance between the instance and p according to the L2 norm
    • distance

      public T distance(Vector3D v)
      Compute the distance between the instance and another vector according to the L2 norm.

      Calling this method is equivalent to calling: q.subtract(p).getNorm() except that no intermediate vector is built

      Parameters:
      v - second vector
      Returns:
      the distance between the instance and p according to the L2 norm
    • distanceInf

      public T distanceInf(FieldVector3D<T> v)
      Compute the distance between the instance and another vector according to the L norm.

      Calling this method is equivalent to calling: q.subtract(p).getNormInf() except that no intermediate vector is built

      Parameters:
      v - second vector
      Returns:
      the distance between the instance and p according to the L norm
    • distanceInf

      public T distanceInf(Vector3D v)
      Compute the distance between the instance and another vector according to the L norm.

      Calling this method is equivalent to calling: q.subtract(p).getNormInf() except that no intermediate vector is built

      Parameters:
      v - second vector
      Returns:
      the distance between the instance and p according to the L norm
    • distanceSq

      public T distanceSq(FieldVector3D<T> v)
      Compute the square of the distance between the instance and another vector.

      Calling this method is equivalent to calling: q.subtract(p).getNormSq() except that no intermediate vector is built

      Parameters:
      v - second vector
      Returns:
      the square of the distance between the instance and p
    • distanceSq

      public T distanceSq(Vector3D v)
      Compute the square of the distance between the instance and another vector.

      Calling this method is equivalent to calling: q.subtract(p).getNormSq() except that no intermediate vector is built

      Parameters:
      v - second vector
      Returns:
      the square of the distance between the instance and p
    • dotProduct

      public static <T extends CalculusFieldElement<T>> T dotProduct(FieldVector3D<T> v1, FieldVector3D<T> v2)
      Compute the dot-product of two vectors.
      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the dot product v1.v2
    • dotProduct

      public static <T extends CalculusFieldElement<T>> T dotProduct(FieldVector3D<T> v1, Vector3D v2)
      Compute the dot-product of two vectors.
      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the dot product v1.v2
    • dotProduct

      public static <T extends CalculusFieldElement<T>> T dotProduct(Vector3D v1, FieldVector3D<T> v2)
      Compute the dot-product of two vectors.
      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the dot product v1.v2
    • crossProduct

      public static <T extends CalculusFieldElement<T>> FieldVector3D<T> crossProduct(FieldVector3D<T> v1, FieldVector3D<T> v2)
      Compute the cross-product of two vectors.
      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the cross product v1 ^ v2 as a new Vector
    • crossProduct

      public static <T extends CalculusFieldElement<T>> FieldVector3D<T> crossProduct(FieldVector3D<T> v1, Vector3D v2)
      Compute the cross-product of two vectors.
      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the cross product v1 ^ v2 as a new Vector
    • crossProduct

      public static <T extends CalculusFieldElement<T>> FieldVector3D<T> crossProduct(Vector3D v1, FieldVector3D<T> v2)
      Compute the cross-product of two vectors.
      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the cross product v1 ^ v2 as a new Vector
    • distance1

      public static <T extends CalculusFieldElement<T>> T distance1(FieldVector3D<T> v1, FieldVector3D<T> v2)
      Compute the distance between two vectors according to the L1 norm.

      Calling this method is equivalent to calling: v1.subtract(v2).getNorm1() except that no intermediate vector is built

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the distance between v1 and v2 according to the L1 norm
    • distance1

      public static <T extends CalculusFieldElement<T>> T distance1(FieldVector3D<T> v1, Vector3D v2)
      Compute the distance between two vectors according to the L1 norm.

      Calling this method is equivalent to calling: v1.subtract(v2).getNorm1() except that no intermediate vector is built

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the distance between v1 and v2 according to the L1 norm
    • distance1

      public static <T extends CalculusFieldElement<T>> T distance1(Vector3D v1, FieldVector3D<T> v2)
      Compute the distance between two vectors according to the L1 norm.

      Calling this method is equivalent to calling: v1.subtract(v2).getNorm1() except that no intermediate vector is built

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the distance between v1 and v2 according to the L1 norm
    • distance

      public static <T extends CalculusFieldElement<T>> T distance(FieldVector3D<T> v1, FieldVector3D<T> v2)
      Compute the distance between two vectors according to the L2 norm.

      Calling this method is equivalent to calling: v1.subtract(v2).getNorm() except that no intermediate vector is built

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the distance between v1 and v2 according to the L2 norm
    • distance

      public static <T extends CalculusFieldElement<T>> T distance(FieldVector3D<T> v1, Vector3D v2)
      Compute the distance between two vectors according to the L2 norm.

      Calling this method is equivalent to calling: v1.subtract(v2).getNorm() except that no intermediate vector is built

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the distance between v1 and v2 according to the L2 norm
    • distance

      public static <T extends CalculusFieldElement<T>> T distance(Vector3D v1, FieldVector3D<T> v2)
      Compute the distance between two vectors according to the L2 norm.

      Calling this method is equivalent to calling: v1.subtract(v2).getNorm() except that no intermediate vector is built

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the distance between v1 and v2 according to the L2 norm
    • distanceInf

      public static <T extends CalculusFieldElement<T>> T distanceInf(FieldVector3D<T> v1, FieldVector3D<T> v2)
      Compute the distance between two vectors according to the L norm.

      Calling this method is equivalent to calling: v1.subtract(v2).getNormInf() except that no intermediate vector is built

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the distance between v1 and v2 according to the L norm
    • distanceInf

      public static <T extends CalculusFieldElement<T>> T distanceInf(FieldVector3D<T> v1, Vector3D v2)
      Compute the distance between two vectors according to the L norm.

      Calling this method is equivalent to calling: v1.subtract(v2).getNormInf() except that no intermediate vector is built

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the distance between v1 and v2 according to the L norm
    • distanceInf

      public static <T extends CalculusFieldElement<T>> T distanceInf(Vector3D v1, FieldVector3D<T> v2)
      Compute the distance between two vectors according to the L norm.

      Calling this method is equivalent to calling: v1.subtract(v2).getNormInf() except that no intermediate vector is built

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the distance between v1 and v2 according to the L norm
    • distanceSq

      public static <T extends CalculusFieldElement<T>> T distanceSq(FieldVector3D<T> v1, FieldVector3D<T> v2)
      Compute the square of the distance between two vectors.

      Calling this method is equivalent to calling: v1.subtract(v2).getNormSq() except that no intermediate vector is built

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the square of the distance between v1 and v2
    • distanceSq

      public static <T extends CalculusFieldElement<T>> T distanceSq(FieldVector3D<T> v1, Vector3D v2)
      Compute the square of the distance between two vectors.

      Calling this method is equivalent to calling: v1.subtract(v2).getNormSq() except that no intermediate vector is built

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the square of the distance between v1 and v2
    • distanceSq

      public static <T extends CalculusFieldElement<T>> T distanceSq(Vector3D v1, FieldVector3D<T> v2)
      Compute the square of the distance between two vectors.

      Calling this method is equivalent to calling: v1.subtract(v2).getNormSq() except that no intermediate vector is built

      Type Parameters:
      T - the type of the field elements
      Parameters:
      v1 - first vector
      v2 - second vector
      Returns:
      the square of the distance between v1 and v2
    • toString

      public String toString()
      Get a string representation of this vector.
      Overrides:
      toString in class Object
      Returns:
      a string representation of this vector
    • toString

      public String toString(NumberFormat format)
      Get a string representation of this vector.
      Parameters:
      format - the custom format for components
      Returns:
      a string representation of this vector
    • blendArithmeticallyWith

      public FieldVector3D<T> blendArithmeticallyWith(FieldVector3D<T> other, T blendingValue) throws MathIllegalArgumentException
      Specified by:
      blendArithmeticallyWith in interface FieldBlendable<FieldVector3D<T extends CalculusFieldElement<T>>,T extends CalculusFieldElement<T>>
      Throws:
      MathIllegalArgumentException