1 /* 2 * Licensed to the Apache Software Foundation (ASF) under one or more 3 * contributor license agreements. See the NOTICE file distributed with 4 * this work for additional information regarding copyright ownership. 5 * The ASF licenses this file to You under the Apache License, Version 2.0 6 * (the "License"); you may not use this file except in compliance with 7 * the License. You may obtain a copy of the License at 8 * 9 * https://www.apache.org/licenses/LICENSE-2.0 10 * 11 * Unless required by applicable law or agreed to in writing, software 12 * distributed under the License is distributed on an "AS IS" BASIS, 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 * See the License for the specific language governing permissions and 15 * limitations under the License. 16 */ 17 18 /* 19 * This is not the original file distributed by the Apache Software Foundation 20 * It has been modified by the Hipparchus project 21 */ 22 package org.hipparchus.random; 23 24 /** 25 * This class implements the WELL44497a pseudo-random number generator 26 * from François Panneton, Pierre L'Ecuyer and Makoto Matsumoto. 27 * <p> 28 * This generator is described in a paper by François Panneton, 29 * Pierre L'Ecuyer and Makoto Matsumoto <a 30 * href="http://www.iro.umontreal.ca/~lecuyer/myftp/papers/wellrng.pdf">Improved 31 * Long-Period Generators Based on Linear Recurrences Modulo 2</a> ACM 32 * Transactions on Mathematical Software, 32, 1 (2006). The errata for the paper 33 * are in <a href="http://www.iro.umontreal.ca/~lecuyer/myftp/papers/wellrng-errata.txt"> 34 * wellrng-errata.txt</a>. 35 * 36 * @see <a href="http://www.iro.umontreal.ca/~panneton/WELLRNG.html">WELL Random number generator</a> 37 */ 38 public class Well44497a extends AbstractWell { 39 40 /** Serializable version identifier. */ 41 private static final long serialVersionUID = 20150223L; 42 43 /** Number of bits in the pool. */ 44 private static final int K = 44497; 45 46 /** First parameter of the algorithm. */ 47 private static final int M1 = 23; 48 49 /** Second parameter of the algorithm. */ 50 private static final int M2 = 481; 51 52 /** Third parameter of the algorithm. */ 53 private static final int M3 = 229; 54 55 /** The indirection index table. */ 56 private static final IndexTable TABLE = new IndexTable(K, M1, M2, M3); 57 58 /** 59 * Creates a new random number generator. 60 * <p> 61 * The instance is initialized using the current time as the seed. 62 */ 63 public Well44497a() { 64 super(K); 65 } 66 67 /** 68 * Creates a new random number generator using a single int seed. 69 * @param seed the initial seed (32 bits integer) 70 */ 71 public Well44497a(int seed) { 72 super(K, seed); 73 } 74 75 /** 76 * Creates a new random number generator using an int array seed. 77 * @param seed the initial seed (32 bits integers array), if null 78 * the seed of the generator will be related to the current time 79 */ 80 public Well44497a(int[] seed) { 81 super(K, seed); 82 } 83 84 /** 85 * Creates a new random number generator using a single long seed. 86 * @param seed the initial seed (64 bits integer) 87 */ 88 public Well44497a(long seed) { 89 super(K, seed); 90 } 91 92 /** {@inheritDoc} */ 93 @Override 94 public int nextInt() { 95 96 final int indexRm1 = TABLE.getIndexPred(index); 97 final int indexRm2 = TABLE.getIndexPred2(index); 98 99 final int v0 = v[index]; 100 final int vM1 = v[TABLE.getIndexM1(index)]; 101 final int vM2 = v[TABLE.getIndexM2(index)]; 102 final int vM3 = v[TABLE.getIndexM3(index)]; 103 104 // the values below include the errata of the original article 105 final int z0 = (0xFFFF8000 & v[indexRm1]) ^ (0x00007FFF & v[indexRm2]); 106 final int z1 = (v0 ^ (v0 << 24)) ^ (vM1 ^ (vM1 >>> 30)); 107 final int z2 = (vM2 ^ (vM2 << 10)) ^ (vM3 << 26); 108 final int z3 = z1 ^ z2; 109 final int z2Prime = ((z2 << 9) ^ (z2 >>> 23)) & 0xfbffffff; 110 final int z2Second = ((z2 & 0x00020000) != 0) ? (z2Prime ^ 0xb729fcec) : z2Prime; 111 final int z4 = z0 ^ (z1 ^ (z1 >>> 20)) ^ z2Second ^ z3; 112 113 v[index] = z3; 114 v[indexRm1] = z4; 115 v[indexRm2] &= 0xFFFF8000; 116 index = indexRm1; 117 118 return z4; 119 } 120 121 }