public class ISAACRandom extends Object implements Serializable
ISAAC (Indirection, Shift, Accumulate, Add, and Count) generates 32-bit random numbers. ISAAC has been designed to be cryptographically secure and is inspired by RC4. Cycles are guaranteed to be at least 240 values long, and they are 28295 values long on average. The results are uniformly distributed, unbiased, and unpredictable unless you know the seed.
This code is based (with minor changes and improvements) on the original implementation of the algorithm by Bob Jenkins.
Constructor and Description |
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ISAACRandom()
Creates a new ISAAC random number generator.
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ISAACRandom(int[] seed)
Creates a new ISAAC random number generator using an int array seed.
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ISAACRandom(long seed)
Creates a new ISAAC random number generator using a single long seed.
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Modifier and Type | Method and Description |
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protected void |
clearCache()
Clears the cache used by the default implementation of
nextGaussian . |
boolean |
nextBoolean()
Returns the next pseudorandom, uniformly distributed
boolean value from this random number generator's sequence. |
void |
nextBytes(byte[] bytes)
Generates random bytes and places them into a user-supplied
byte array.
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void |
nextBytes(byte[] bytes,
int start,
int len)
Generates random bytes and places them into a user-supplied
byte array.
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double |
nextDouble()
Returns the next pseudorandom, uniformly distributed
double value between 0.0 and
1.0 from this random number generator's sequence. |
float |
nextFloat()
Returns the next pseudorandom, uniformly distributed
float
value between 0.0 and 1.0 from this random
number generator's sequence. |
double |
nextGaussian()
Returns the next pseudorandom, Gaussian ("normally") distributed
double value with mean 0.0 and standard
deviation 1.0 from this random number generator's sequence. |
int |
nextInt()
Returns the next pseudorandom, uniformly distributed
int
value from this random number generator's sequence. |
int |
nextInt(int n)
Returns a pseudorandom, uniformly distributed
int value
between 0 (inclusive) and the specified value (exclusive), drawn from
this random number generator's sequence. |
long |
nextLong()
Returns the next pseudorandom, uniformly distributed
long
value from this random number generator's sequence. |
long |
nextLong(long n)
Returns a pseudorandom, uniformly distributed
int value
between 0 (inclusive) and the specified value (exclusive), drawn from
this random number generator's sequence. |
void |
setSeed(int seed)
Sets the seed of the underlying random number generator using an
int seed. |
void |
setSeed(int[] seed)
Sets the seed of the underlying random number generator using an
int array seed. |
void |
setSeed(long seed)
Sets the seed of the underlying random number generator using a
long seed. |
String |
toString() |
public ISAACRandom()
public ISAACRandom(long seed)
seed
- Initial seed.public ISAACRandom(int[] seed)
seed
- Initial seed. If null
, the seed will be related
to the current time.public void setSeed(int[] seed)
int
array seed.
Sequences of values generated starting with the same seeds should be identical.
setSeed
in interface RandomGenerator
seed
- the seed valuepublic int nextInt()
int
value from this random number generator's sequence.
All 232 possible int
values should be produced
with (approximately) equal probability.
nextInt
in interface RandomGenerator
int
value from this random number generator's sequencepublic boolean nextBoolean()
boolean
value from this random number generator's sequence.boolean
value from this random number generator's
sequencepublic double nextDouble()
double
value between 0.0
and
1.0
from this random number generator's sequence.double
value between 0.0
and
1.0
from this random number generator's sequencepublic float nextFloat()
float
value between 0.0
and 1.0
from this random
number generator's sequence.float
value between 0.0
and 1.0
from this
random number generator's sequencepublic long nextLong()
long
value from this random number generator's sequence. All 264
possible long
values should be produced with (approximately)
equal probability.long
value from this random number generator's sequencepublic void nextBytes(byte[] bytes)
bytes
- the non-null byte array in which to put the random bytespublic void nextBytes(byte[] bytes, int start, int len)
bytes
- the non-null byte array in which to put the random bytesstart
- the starting index for inserting the generated bytes into
the arraylen
- the number of bytes to generatepublic void setSeed(int seed)
int
seed.
Sequences of values generated starting with the same seeds should be identical.
setSeed
in interface RandomGenerator
seed
- the seed valuepublic void setSeed(long seed)
long
seed.
Sequences of values generated starting with the same seeds should be identical.
setSeed
in interface RandomGenerator
seed
- the seed valuepublic int nextInt(int n) throws IllegalArgumentException
int
value
between 0 (inclusive) and the specified value (exclusive), drawn from
this random number generator's sequence.nextInt
in interface RandomGenerator
n
- the bound on the random number to be returned. Must be positive.int
value between 0 (inclusive) and n (exclusive).IllegalArgumentException
- if n is not positive.public long nextLong(long n)
int
value
between 0 (inclusive) and the specified value (exclusive), drawn from
this random number generator's sequence.nextLong
in interface RandomGenerator
n
- the bound on the random number to be returned. Must be positive.int
value between 0 (inclusive) and n (exclusive).public double nextGaussian()
double
value with mean 0.0
and standard
deviation 1.0
from this random number generator's sequence.nextGaussian
in interface RandomGenerator
double
value with mean 0.0
and
standard deviation 1.0
from this random number
generator's sequenceprotected void clearCache()
nextGaussian
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