ODEEventHandler
@Deprecated public interface EventHandler extends ODEEventHandler
Some events can be triggered at discrete times as an ODE problem is solved. This occurs for example when the integration process should be stopped as some state is reached (G-stop facility) when the precise date is unknown a priori, or when the derivatives have discontinuities, or simply when the user wants to monitor some states boundaries crossings.
These events are defined as occurring when a g
switching function sign changes.
Since events are only problem-dependent and are triggered by the independent time variable and the state vector, they can occur at virtually any time, unknown in advance. The integrators will take care to avoid sign changes inside the steps, they will reduce the step size when such an event is detected in order to put this event exactly at the end of the current step. This guarantees that step interpolation (which always has a one step scope) is relevant even in presence of discontinuities. This is independent from the stepsize control provided by integrators that monitor the local error (this event handling feature is available for all integrators, including fixed step ones).
Modifier and Type | Interface and Description |
---|---|
static class |
EventHandler.Action
Deprecated.
as of 1.0, replaced with
Action |
Modifier and Type | Method and Description |
---|---|
EventHandler.Action |
eventOccurred(double t,
double[] y,
boolean increasing)
Deprecated.
Handle an event and choose what to do next.
|
default Action |
eventOccurred(ODEStateAndDerivative state,
boolean increasing)
Deprecated.
Handle an event and choose what to do next.
|
double |
g(double t,
double[] y)
Deprecated.
Compute the value of the switching function.
|
default double |
g(ODEStateAndDerivative state)
Deprecated.
Compute the value of the switching function.
|
void |
init(double t0,
double[] y0,
double t)
Deprecated.
Initialize event handler at the start of an ODE integration.
|
default void |
init(ODEStateAndDerivative initialState,
double finalTime)
Deprecated.
Initialize event handler at the start of an ODE integration.
|
void |
resetState(double t,
double[] y)
Deprecated.
Reset the state prior to continue the integration.
|
default ODEState |
resetState(ODEStateAndDerivative state)
Deprecated.
Reset the state prior to continue the integration.
|
default void init(ODEStateAndDerivative initialState, double finalTime)
This method is called once at the start of the integration. It may be used by the event handler to initialize some internal data if needed.
The default implementation does nothing
init
in interface ODEEventHandler
initialState
- initial time, state vector and derivativefinalTime
- target time for the integrationdefault double g(ODEStateAndDerivative state)
The discrete events are generated when the sign of this switching function changes. The integrator will take care to change the stepsize in such a way these events occur exactly at step boundaries. The switching function must be continuous in its roots neighborhood (but not necessarily smooth), as the integrator will need to find its roots to locate precisely the events.
Also note that for the integrator to detect an event the sign of the switching function must have opposite signs just before and after the event. If this consistency is not preserved the integrator may not detect any events.
This need for consistency is sometimes tricky to achieve. A typical
example is using an event to model a ball bouncing on the floor. The first
idea to represent this would be to have g(state) = h(state)
where h is the
height above the floor at time state.getTime()
. When g(state)
reaches 0, the ball is on the floor, so it should bounce and the typical way to do this is
to reverse its vertical velocity. However, this would mean that before the
event g(state)
was decreasing from positive values to 0, and after the
event g(state)
would be increasing from 0 to positive values again.
Consistency is broken here! The solution here is to have g(state) = sign
* h(state)
, where sign is a variable with initial value set to +1
. Each
time eventOccurred
is called,
sign
is reset to -sign
. This allows the g(state)
function to remain continuous (and even smooth) even across events, despite
h(state)
is not. Basically, the event is used to fold h(state)
at bounce points, and sign
is used to unfold it back, so the
solvers sees a g(state)
function which behaves smoothly even across events.
This method is idempotent, that is calling this multiple times with the same
state will result in the same value, with two exceptions. First, the definition of
the g function may change when an event occurs
on this handler, as in the above example. Second, the
definition of the g function may change when the eventOccurred
method of any other
event handler in the same integrator returns Action.RESET_EVENTS
, Action.RESET_DERIVATIVES
, or Action.RESET_STATE
.
g
in interface ODEEventHandler
state
- current value of the independent time variable, state vector
and derivativeorg.hipparchus.ode.events
default Action eventOccurred(ODEStateAndDerivative state, boolean increasing)
This method is called when the integrator has accepted a step
ending exactly on a sign change of the function, just before
the step handler itself is called (see below for scheduling). It
allows the user to update his internal data to acknowledge the fact
the event has been handled (for example setting a flag in the differential equations
to switch the derivatives computation in
case of discontinuity), or to direct the integrator to either stop
or continue integration, possibly with a reset state or derivatives.
Action.STOP
is returned, the step handler will be called
with the isLast
flag of the handleStep
method set to true and the integration will be stopped,Action.RESET_STATE
is returned, the resetState
method will be called once the step handler has
finished its task, and the integrator will also recompute the
derivatives,Action.RESET_DERIVATIVES
is returned, the integrator
will recompute the derivatives,
Action.RESET_EVENTS
is returned, the integrator
will recheck all event handlers,
Action.CONTINUE
is returned, no specific action will
be taken (apart from having called this method) and integration
will continue.The scheduling between this method and the ODEStepHandler
method handleStep(interpolator, isLast)
is to call this method first and
handleStep
afterwards. This scheduling allows the integrator to
pass true
as the isLast
parameter to the step
handler to make it aware the step will be the last one if this method
returns Action.STOP
. As the interpolator may be used to navigate back
throughout the last step (as StepNormalizer
does for example), user code called by this method and user
code called by step handlers may experience apparently out of order values
of the independent time variable. As an example, if the same user object
implements both this EventHandler
interface and the
ODEFixedStepHandler
interface, a forward integration may call its
eventOccurred
method with t = 10 first and call its
handleStep
method with t = 9 afterwards. Such out of order
calls are limited to the size of the integration step for variable step handlers
and
to the size of the fixed step for fixed step handlers
.
eventOccurred
in interface ODEEventHandler
state
- current value of the independent time variable, state vector
and derivativeincreasing
- if true, the value of the switching function increases
when times increases around event (note that increase is measured with respect
to physical time, not with respect to integration which may go backward in time)Action.STOP
, Action.RESET_STATE
,
Action.RESET_DERIVATIVES
, Action.RESET_EVENTS
, or
Action.CONTINUE
default ODEState resetState(ODEStateAndDerivative state)
This method is called after the step handler has returned and
before the next step is started, but only when ODEEventHandler.eventOccurred(org.hipparchus.ode.ODEStateAndDerivative, boolean)
has itself returned the Action.RESET_STATE
indicator. It allows the user to reset the state vector for the
next step, without perturbing the step handler of the finishing
step.
The default implementation returns its argument.
resetState
in interface ODEEventHandler
state
- current value of the independent time variable, state vector
and derivativevoid init(double t0, double[] y0, double t)
This method is called once at the start of the integration. It may be used by the event handler to initialize some internal data if needed.
t0
- start value of the independent time variabley0
- array containing the start value of the state vectort
- target time for the integrationdouble g(double t, double[] y)
The discrete events are generated when the sign of this switching function changes. The integrator will take care to change the stepsize in such a way these events occur exactly at step boundaries. The switching function must be continuous in its roots neighborhood (but not necessarily smooth), as the integrator will need to find its roots to locate precisely the events.
Also note that the integrator expect that once an event has occurred,
the sign of the switching function at the start of the next step (i.e.
just after the event) is the opposite of the sign just before the event.
This consistency between the steps exceptions
related to root not being bracketed will occur.
This need for consistency is sometimes tricky to achieve. A typical
example is using an event to model a ball bouncing on the floor. The first
idea to represent this would be to have g(t) = h(t)
where h is the
height above the floor at time t
. When g(t)
reaches 0, the
ball is on the floor, so it should bounce and the typical way to do this is
to reverse its vertical velocity. However, this would mean that before the
event g(t)
was decreasing from positive values to 0, and after the
event g(t)
would be increasing from 0 to positive values again.
Consistency is broken here! The solution here is to have g(t) = sign
* h(t)
, where sign is a variable with initial value set to +1
. Each
time eventOccurred
is called,
sign
is reset to -sign
. This allows the g(t)
function to remain continuous (and even smooth) even across events, despite
h(t)
is not. Basically, the event is used to fold h(t)
at bounce points, and sign
is used to unfold it back, so the
solvers sees a g(t)
function which behaves smoothly even across events.
t
- current value of the independent time variabley
- array containing the current value of the state vectorEventHandler.Action eventOccurred(double t, double[] y, boolean increasing)
This method is called when the integrator has accepted a step
ending exactly on a sign change of the function, just before
the step handler itself is called (see below for scheduling). It
allows the user to update his internal data to acknowledge the fact
the event has been handled (for example setting a flag in the differential equations
to switch the derivatives computation in
case of discontinuity), or to direct the integrator to either stop
or continue integration, possibly with a reset state or derivatives.
EventHandler.Action.STOP
is returned, the step handler will be called
with the isLast
flag of the handleStep
method set to true and the integration will be stopped,EventHandler.Action.RESET_STATE
is returned, the resetState
method will be called once the step handler has
finished its task, and the integrator will also recompute the
derivatives,EventHandler.Action.RESET_DERIVATIVES
is returned, the integrator
will recompute the derivatives,
EventHandler.Action.CONTINUE
is returned, no specific action will
be taken (apart from having called this method) and integration
will continue.The scheduling between this method and the StepHandler
method handleStep
is to call this method first and
handleStep
afterwards. This scheduling allows the integrator to
pass true
as the isLast
parameter to the step
handler to make it aware the step will be the last one if this method
returns EventHandler.Action.STOP
. As the interpolator may be used to navigate back
throughout the last step (as StepNormalizer
does for example), user code called by this method and user
code called by step handlers may experience apparently out of order values
of the independent time variable. As an example, if the same user object
implements both this EventHandler
interface and the
FixedStepHandler
interface, a forward integration may call its
eventOccurred
method with t = 10 first and call its
handleStep
method with t = 9 afterwards. Such out of order
calls are limited to the size of the integration step for variable step handlers
and
to the size of the fixed step for fixed step handlers
.
t
- current value of the independent time variabley
- array containing the current value of the state vectorincreasing
- if true, the value of the switching function increases
when times increases around event (note that increase is measured with respect
to physical time, not with respect to integration which may go backward in time)EventHandler.Action.STOP
, EventHandler.Action.RESET_STATE
,
EventHandler.Action.RESET_DERIVATIVES
or EventHandler.Action.CONTINUE
void resetState(double t, double[] y)
This method is called after the step handler has returned and
before the next step is started, but only when eventOccurred(org.hipparchus.ode.ODEStateAndDerivative, boolean)
has itself returned the EventHandler.Action.RESET_STATE
indicator. It allows the user to reset the state vector for the
next step, without perturbing the step handler of the finishing
step. If the eventOccurred(org.hipparchus.ode.ODEStateAndDerivative, boolean)
never returns the EventHandler.Action.RESET_STATE
indicator, this function will never be called, and it is
safe to leave its body empty.
t
- current value of the independent time variabley
- array containing the current value of the state vector
the new state should be put in the same arrayCopyright © 2016–2020 Hipparchus.org. All rights reserved.