Class Circle

  • All Implemented Interfaces:
    Embedding<Sphere2D,​Sphere1D>, Hyperplane<Sphere2D>

    public class Circle
    extends Object
    implements Hyperplane<Sphere2D>, Embedding<Sphere2D,​Sphere1D>
    This class represents an oriented great circle on the 2-sphere.

    An oriented circle can be defined by a center point. The circle is the the set of points that are in the normal plan the center.

    Since it is oriented the two spherical caps at its two sides are unambiguously identified as a left cap and a right cap. This can be used to identify the interior and the exterior in a simple way by local properties only when part of a line is used to define part of a spherical polygon boundary.

    • Constructor Detail

      • Circle

        public Circle​(S2Point first,
                      S2Point second,
                      double tolerance)
               throws MathIllegalArgumentException
        Build a great circle from two non-aligned points.

        The circle is oriented from first to second point using the path smaller than \( \pi \).

        Parameters:
        first - first point contained in the great circle
        second - second point contained in the great circle
        tolerance - tolerance below which close sub-arcs are merged together
        Throws:
        MathIllegalArgumentException - if tolerance is smaller than Sphere1D.SMALLEST_TOLERANCE
      • Circle

        public Circle​(Circle circle)
        Copy constructor.

        The created instance is completely independent from the original instance, it is a deep copy.

        Parameters:
        circle - circle to copy
    • Method Detail

      • copySelf

        public Circle copySelf()
        Copy the instance.

        The instance created is completely independant of the original one. A deep copy is used, none of the underlying objects are shared (except for immutable objects).

        Specified by:
        copySelf in interface Hyperplane<Sphere2D>
        Returns:
        a new hyperplane, copy of the instance
      • reset

        public void reset​(Vector3D newPole)
        Reset the instance as if built from a pole.

        The circle is oriented in the trigonometric direction around pole.

        Parameters:
        newPole - circle pole
      • revertSelf

        public void revertSelf()
        Revert the instance.
      • getReverse

        public Circle getReverse()
        Get the reverse of the instance.

        Get a circle with reversed orientation with respect to the instance. A new object is built, the instance is untouched.

        Returns:
        a new circle, with orientation opposite to the instance orientation
      • getTolerance

        public double getTolerance()
        Get the tolerance below which points are considered to belong to the hyperplane.
        Specified by:
        getTolerance in interface Hyperplane<Sphere2D>
        Returns:
        tolerance below which points are considered to belong to the hyperplane
      • getPhase

        public double getPhase​(Vector3D direction)
        Get the phase angle of a direction.

        The direction may not belong to the circle as the phase is computed for the meridian plane between the circle pole and the direction.

        Parameters:
        direction - direction for which phase is requested
        Returns:
        phase angle of the direction around the circle
        See Also:
        toSubSpace(Point)
      • toSpace

        public S2Point toSpace​(Point<Sphere1D> point)
        Transform a sub-space point into a space point.
        Specified by:
        toSpace in interface Embedding<Sphere2D,​Sphere1D>
        Parameters:
        point - (n-1)-dimension point of the sub-space
        Returns:
        n-dimension point of the space corresponding to the specified sub-space point
        See Also:
        getPointAt(double)
      • getPointAt

        public Vector3D getPointAt​(double alpha)
        Get a circle point from its phase around the circle.
        Parameters:
        alpha - phase around the circle
        Returns:
        circle point on the sphere
        See Also:
        toSpace(Point), getXAxis(), getYAxis()
      • getPole

        public Vector3D getPole()
        Get the pole of the circle.

        As the circle is a great circle, the pole does not belong to it.

        Returns:
        pole of the circle
        See Also:
        getXAxis(), getYAxis()
      • getInsideArc

        public Arc getInsideArc​(Circle other)
        Get the arc of the instance that lies inside the other circle.
        Parameters:
        other - other circle
        Returns:
        arc of the instance that lies inside the other circle
      • wholeHyperplane

        public SubCircle wholeHyperplane()
        Build a sub-hyperplane covering the whole hyperplane.
        Specified by:
        wholeHyperplane in interface Hyperplane<Sphere2D>
        Returns:
        a sub-hyperplane covering the whole hyperplane
      • getOffset

        public double getOffset​(Point<Sphere2D> point)
        Get the offset (oriented distance) of a point.

        The offset is 0 if the point is on the underlying hyperplane, it is positive if the point is on one particular side of the hyperplane, and it is negative if the point is on the other side, according to the hyperplane natural orientation.

        Specified by:
        getOffset in interface Hyperplane<Sphere2D>
        Parameters:
        point - point to check
        Returns:
        offset of the point
        See Also:
        getOffset(Vector3D)
      • getOffset

        public double getOffset​(Vector3D direction)
        Get the offset (oriented distance) of a direction.

        The offset is defined as the angular distance between the circle center and the direction minus the circle radius. It is therefore 0 on the circle, positive for directions outside of the cone delimited by the circle, and negative inside the cone.

        Parameters:
        direction - direction to check
        Returns:
        offset of the direction
        See Also:
        getOffset(Point)
      • sameOrientationAs

        public boolean sameOrientationAs​(Hyperplane<Sphere2D> other)
        Check if the instance has the same orientation as another hyperplane.

        This method is expected to be called on parallel hyperplanes. The method should not re-check for parallelism, only for orientation, typically by testing something like the sign of the dot-products of normals.

        Specified by:
        sameOrientationAs in interface Hyperplane<Sphere2D>
        Parameters:
        other - other hyperplane to check against the instance
        Returns:
        true if the instance and the other hyperplane have the same orientation
      • getArc

        public Arc getArc​(S2Point a,
                          S2Point b)
        Get the arc on this circle between two defining points. Only the point's projection on the circle matters, which is computed using getPhase(Vector3D).
        Parameters:
        a - first point.
        b - second point.
        Returns:
        an arc of the circle.