Uses of Class
org.hipparchus.geometry.euclidean.threed.Rotation
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Packages that use Rotation Package Description org.hipparchus.geometry.euclidean.threed This package provides basic 3D geometry components.org.hipparchus.geometry.spherical.twod This package provides basic geometry components on the 2-sphere. -
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Uses of Rotation in org.hipparchus.geometry.euclidean.threed
Fields in org.hipparchus.geometry.euclidean.threed declared as Rotation Modifier and Type Field Description static RotationRotation. IDENTITYIdentity rotation.Methods in org.hipparchus.geometry.euclidean.threed that return Rotation Modifier and Type Method Description RotationRotation. applyInverseTo(Rotation r)Apply the inverse of the instance to another rotation.RotationRotation. applyTo(Rotation r)Apply the instance to another rotation.RotationRotation. compose(Rotation r, RotationConvention convention)Compose the instance with another rotation.RotationRotation. composeInverse(Rotation r, RotationConvention convention)Compose the inverse of the instance with another rotation.RotationRotation. revert()Revert a rotation.RotationFieldRotation. toRotation()Convert to a constant vector without derivatives.Methods in org.hipparchus.geometry.euclidean.threed with parameters of type Rotation Modifier and Type Method Description FieldRotation<T>FieldRotation. applyInverseTo(Rotation r)Apply the inverse of the instance to another rotation.static <T extends RealFieldElement<T>>
FieldRotation<T>FieldRotation. applyInverseTo(Rotation rOuter, FieldRotation<T> rInner)Apply the inverse of a rotation to another rotation.static <T extends RealFieldElement<T>>
FieldVector3D<T>FieldRotation. applyInverseTo(Rotation r, FieldVector3D<T> u)Apply the inverse of a rotation to a vector.RotationRotation. applyInverseTo(Rotation r)Apply the inverse of the instance to another rotation.FieldRotation<T>FieldRotation. applyTo(Rotation r)Apply the instance to another rotation.static <T extends RealFieldElement<T>>
FieldRotation<T>FieldRotation. applyTo(Rotation r1, FieldRotation<T> rInner)Apply a rotation to another rotation.static <T extends RealFieldElement<T>>
FieldVector3D<T>FieldRotation. applyTo(Rotation r, FieldVector3D<T> u)Apply a rotation to a vector.RotationRotation. applyTo(Rotation r)Apply the instance to another rotation.FieldRotation<T>FieldRotation. compose(Rotation r, RotationConvention convention)Compose the instance with another rotation.RotationRotation. compose(Rotation r, RotationConvention convention)Compose the instance with another rotation.FieldRotation<T>FieldRotation. composeInverse(Rotation r, RotationConvention convention)Compose the inverse of the instance with another rotation.RotationRotation. composeInverse(Rotation r, RotationConvention convention)Compose the inverse of the instance with another rotation.static doubleRotation. distance(Rotation r1, Rotation r2)Compute the distance between two rotations.PlanePlane. rotate(Vector3D center, Rotation rotation)Rotate the plane around the specified point.PolyhedronsSetPolyhedronsSet. rotate(Vector3D center, Rotation rotation)Rotate the region around the specified point.Constructors in org.hipparchus.geometry.euclidean.threed with parameters of type Rotation Constructor Description FieldRotation(Field<T> field, Rotation r)Build aFieldRotationfrom aRotation. -
Uses of Rotation in org.hipparchus.geometry.spherical.twod
Methods in org.hipparchus.geometry.spherical.twod with parameters of type Rotation Modifier and Type Method Description static Transform<Sphere2D,Sphere1D>Circle. getTransform(Rotation rotation)Get aTransformembedding a 3D rotation.
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