Package | Description |
---|---|
org.hipparchus.geometry.euclidean.threed |
This package provides basic 3D geometry components.
|
Modifier and Type | Method | Description |
---|---|---|
static Euclidean3D |
Euclidean3D.getInstance() |
Get the unique instance.
|
Modifier and Type | Method | Description |
---|---|---|
EnclosingBall<Euclidean3D,Vector3D> |
SphereGenerator.ballOnSupport(List<Vector3D> support) |
Create a ball whose boundary lies on prescribed support points.
|
protected AbstractSubHyperplane<Euclidean3D,Euclidean2D> |
SubPlane.buildNew(Hyperplane<Euclidean3D> hyperplane,
Region<Euclidean2D> remainingRegion) |
Build a sub-hyperplane from an hyperplane and a region.
|
SubHyperplane<Euclidean3D> |
PolyhedronsSet.firstIntersection(Vector3D point,
Line line) |
Get the first sub-hyperplane crossed by a semi-infinite line.
|
Point<Euclidean3D> |
Plane.project(Point<Euclidean3D> point) |
Project a point to the hyperplane.
|
SubHyperplane.SplitSubHyperplane<Euclidean3D> |
SubPlane.split(Hyperplane<Euclidean3D> hyperplane) |
Split the instance in two parts by an hyperplane.
|
Modifier and Type | Method | Description |
---|---|---|
Vector3D |
Vector3D.add(double factor,
Vector<Euclidean3D> v) |
Add a scaled vector to the instance.
|
Vector3D |
Vector3D.add(Vector<Euclidean3D> v) |
Add a vector to the instance.
|
PolyhedronsSet |
PolyhedronsSet.buildNew(BSPTree<Euclidean3D> tree) |
Build a region using the instance as a prototype.
|
protected AbstractSubHyperplane<Euclidean3D,Euclidean2D> |
SubPlane.buildNew(Hyperplane<Euclidean3D> hyperplane,
Region<Euclidean2D> remainingRegion) |
Build a sub-hyperplane from an hyperplane and a region.
|
Vector3D |
Vector3D.crossProduct(Vector<Euclidean3D> v) |
Compute the cross-product of the instance with another vector.
|
double |
Vector3D.distance(Point<Euclidean3D> v) |
Compute the distance between the instance and another point.
|
double |
Vector3D.distance1(Vector<Euclidean3D> v) |
Compute the distance between the instance and another vector according to the L1 norm.
|
double |
Vector3D.distanceInf(Vector<Euclidean3D> v) |
Compute the distance between the instance and another vector according to the L∞ norm.
|
double |
Vector3D.distanceSq(Vector<Euclidean3D> v) |
Compute the square of the distance between the instance and another vector.
|
double |
Vector3D.dotProduct(Vector<Euclidean3D> v) |
Compute the dot-product of the instance and another vector.
|
StringBuffer |
Vector3DFormat.format(Vector<Euclidean3D> vector,
StringBuffer toAppendTo,
FieldPosition pos) |
Formats a
Vector3D object to produce a string. |
double |
Plane.getOffset(Point<Euclidean3D> point) |
Get the offset (oriented distance) of a point.
|
double |
Plane.getOffset(Vector<Euclidean3D> vector) |
Get the offset (oriented distance) of a vector.
|
Point<Euclidean3D> |
Plane.project(Point<Euclidean3D> point) |
Project a point to the hyperplane.
|
boolean |
Plane.sameOrientationAs(Hyperplane<Euclidean3D> other) |
Check if the instance has the same orientation as another hyperplane.
|
SubHyperplane.SplitSubHyperplane<Euclidean3D> |
SubPlane.split(Hyperplane<Euclidean3D> hyperplane) |
Split the instance in two parts by an hyperplane.
|
Vector3D |
Vector3D.subtract(double factor,
Vector<Euclidean3D> v) |
Subtract a scaled vector from the instance.
|
Vector3D |
Vector3D.subtract(Vector<Euclidean3D> v) |
Subtract a vector from the instance.
|
Vector1D |
Line.toSubSpace(Point<Euclidean3D> point) |
Transform a space point into a sub-space point.
|
Vector1D |
Line.toSubSpace(Vector<Euclidean3D> vector) |
Transform a space point into a sub-space point.
|
Vector2D |
Plane.toSubSpace(Point<Euclidean3D> point) |
Transform a 3D space point into an in-plane point.
|
Vector2D |
Plane.toSubSpace(Vector<Euclidean3D> vector) |
Transform a space point into a sub-space point.
|
Constructor | Description |
---|---|
PolyhedronsSet(Collection<SubHyperplane<Euclidean3D>> boundary,
double tolerance) |
Build a polyhedrons set from a Boundary REPresentation (B-rep) specified by sub-hyperplanes.
|
PolyhedronsSet(BSPTree<Euclidean3D> tree,
double tolerance) |
Build a polyhedrons set from a BSP tree.
|
SubPlane(Hyperplane<Euclidean3D> hyperplane,
Region<Euclidean2D> remainingRegion) |
Simple constructor.
|
Copyright © 2016–2018 Hipparchus.org. All rights reserved.