S1Point.java
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* This is not the original file distributed by the Apache Software Foundation
* It has been modified by the Hipparchus project
*/
package org.hipparchus.geometry.spherical.oned;
import org.hipparchus.geometry.Point;
import org.hipparchus.geometry.Space;
import org.hipparchus.geometry.euclidean.twod.Vector2D;
import org.hipparchus.util.FastMath;
import org.hipparchus.util.MathUtils;
import org.hipparchus.util.SinCos;
/** This class represents a point on the 1-sphere.
* <p>Instances of this class are guaranteed to be immutable.</p>
*/
public class S1Point implements Point<Sphere1D> {
// CHECKSTYLE: stop ConstantName
/** A vector with all coordinates set to NaN. */
public static final S1Point NaN = new S1Point(Double.NaN, Vector2D.NaN);
// CHECKSTYLE: resume ConstantName
/** Serializable UID. */
private static final long serialVersionUID = 20131218L;
/** Azimuthal angle \( \alpha \). */
private final double alpha;
/** Corresponding 2D normalized vector. */
private final Vector2D vector;
/** Simple constructor.
* Build a vector from its coordinates
* @param alpha azimuthal angle \( \alpha \)
* @see #getAlpha()
*/
public S1Point(final double alpha) {
this(MathUtils.normalizeAngle(alpha, FastMath.PI), buildVector(alpha));
}
/** Build a point from its internal components.
* @param alpha azimuthal angle \( \alpha \)
* @param vector corresponding vector
*/
private S1Point(final double alpha, final Vector2D vector) {
this.alpha = alpha;
this.vector = vector;
}
/** Get the azimuthal angle \( \alpha \).
* @return azimuthal angle \( \alpha \)
* @see #S1Point(double)
*/
public double getAlpha() {
return alpha;
}
/** Get the corresponding normalized vector in the 2D euclidean space.
* @return normalized vector
*/
public Vector2D getVector() {
return vector;
}
/** {@inheritDoc} */
@Override
public Space getSpace() {
return Sphere1D.getInstance();
}
/** {@inheritDoc} */
@Override
public boolean isNaN() {
return Double.isNaN(alpha);
}
/** {@inheritDoc} */
@Override
public double distance(final Point<Sphere1D> point) {
return distance(this, (S1Point) point);
}
/** Compute the distance (angular separation) between two points.
* @param p1 first vector
* @param p2 second vector
* @return the angular separation between p1 and p2
*/
public static double distance(S1Point p1, S1Point p2) {
return Vector2D.angle(p1.vector, p2.vector);
}
/**
* Test for the equality of two points on the 1-sphere.
* <p>
* If all coordinates of two points are exactly the same, and none are
* {@code Double.NaN}, the two points are considered to be equal.
* </p>
* <p>
* {@code NaN} coordinates are considered to affect globally the point
* and be equals to each other - i.e, if either (or all) coordinates of the
* point are equal to {@code Double.NaN}, the point is equal to
* {@link #NaN}.
* </p>
*
* @param other Object to test for equality to this
* @return true if two points on the 1-sphere objects are equal, false if
* object is null, not an instance of S1Point, or
* not equal to this S1Point instance
*
*/
@Override
public boolean equals(Object other) {
if (this == other) {
return true;
}
if (other instanceof S1Point) {
final S1Point rhs = (S1Point) other;
return alpha == rhs.alpha || isNaN() && rhs.isNaN();
}
return false;
}
/**
* Test for the equality of two points on the 1-sphere.
* <p>
* If all coordinates of two points are exactly the same, and none are
* {@code Double.NaN}, the two points are considered to be equal.
* </p>
* <p>
* In compliance with IEEE754 handling, if any coordinates of any of the
* two points are {@code NaN}, then the points are considered different.
* This implies that {@link #NaN S1Point.NaN}.equals({@link #NaN S1Point.NaN})
* returns {@code false} despite the instance is checked against itself.
* </p>
*
* @param other Object to test for equality to this
* @return true if two points objects are equal, false if
* object is null, not an instance of S1Point, or
* not equal to this S1Point instance
* @since 2.1
*/
public boolean equalsIeee754(Object other) {
if (this == other && !isNaN()) {
return true;
}
if (other instanceof S1Point) {
final S1Point rhs = (S1Point) other;
return alpha == rhs.alpha;
}
return false;
}
/**
* Get a hashCode for the point.
* <p>
* All NaN values have the same hash code.</p>
*
* @return a hash code value for this object
*/
@Override
public int hashCode() {
if (isNaN()) {
return 542;
}
return 1759 * MathUtils.hash(alpha);
}
/**
* Build the 2D vector corresponding to the given angle.
* @param alpha angle
* @return the corresponding 2D vector
*/
private static Vector2D buildVector(final double alpha) {
final SinCos sc = FastMath.sinCos(alpha);
return new Vector2D(sc.cos(), sc.sin());
}
}