MonotoneChain.java
- /*
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * The ASF licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * https://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- /*
- * This is not the original file distributed by the Apache Software Foundation
- * It has been modified by the Hipparchus project
- */
- package org.hipparchus.geometry.euclidean.twod.hull;
- import java.util.ArrayList;
- import java.util.Collection;
- import java.util.Comparator;
- import java.util.List;
- import org.hipparchus.geometry.euclidean.twod.Line;
- import org.hipparchus.geometry.euclidean.twod.Vector2D;
- import org.hipparchus.util.FastMath;
- import org.hipparchus.util.Precision;
- /**
- * Implements Andrew's monotone chain method to generate the convex hull of a finite set of
- * points in the two-dimensional euclidean space.
- * <p>
- * The runtime complexity is O(n log n), with n being the number of input points. If the
- * point set is already sorted (by x-coordinate), the runtime complexity is O(n).
- * <p>
- * The implementation is not sensitive to collinear points on the hull. The parameter
- * {@code includeCollinearPoints} allows to control the behavior with regard to collinear points.
- * If {@code true}, all points on the boundary of the hull will be added to the hull vertices,
- * otherwise only the extreme points will be present. By default, collinear points are not added
- * as hull vertices.
- * <p>
- * The {@code tolerance} parameter (default: 1e-10) is used as epsilon criteria to determine
- * identical and collinear points.
- *
- * @see <a href="http://en.wikibooks.org/wiki/Algorithm_Implementation/Geometry/Convex_hull/Monotone_chain">
- * Andrew's monotone chain algorithm (Wikibooks)</a>
- */
- public class MonotoneChain extends AbstractConvexHullGenerator2D {
- /**
- * Create a new MonotoneChain instance.
- */
- public MonotoneChain() {
- this(false);
- }
- /**
- * Create a new MonotoneChain instance.
- * @param includeCollinearPoints whether collinear points shall be added as hull vertices
- */
- public MonotoneChain(final boolean includeCollinearPoints) {
- super(includeCollinearPoints);
- }
- /**
- * Create a new MonotoneChain instance.
- * @param includeCollinearPoints whether collinear points shall be added as hull vertices
- * @param tolerance tolerance below which points are considered identical
- */
- public MonotoneChain(final boolean includeCollinearPoints, final double tolerance) {
- super(includeCollinearPoints, tolerance);
- }
- /** {@inheritDoc} */
- @Override
- public Collection<Vector2D> findHullVertices(final Collection<Vector2D> points) {
- final List<Vector2D> pointsSortedByXAxis = new ArrayList<>(points);
- // sort the points in increasing order on the x-axis
- pointsSortedByXAxis.sort(new Comparator<Vector2D>() {
- /** {@inheritDoc} */
- @Override
- public int compare(final Vector2D o1, final Vector2D o2) {
- final double tolerance = getTolerance();
- // need to take the tolerance value into account, otherwise collinear points
- // will not be handled correctly when building the upper/lower hull
- final int diff = Precision.compareTo(o1.getX(), o2.getX(), tolerance);
- if (diff == 0) {
- return Precision.compareTo(o1.getY(), o2.getY(), tolerance);
- } else {
- return diff;
- }
- }
- });
- // build lower hull
- final List<Vector2D> lowerHull = new ArrayList<>();
- for (Vector2D p : pointsSortedByXAxis) {
- updateHull(p, lowerHull);
- }
- // build upper hull
- final List<Vector2D> upperHull = new ArrayList<>();
- for (int idx = pointsSortedByXAxis.size() - 1; idx >= 0; idx--) {
- final Vector2D p = pointsSortedByXAxis.get(idx);
- updateHull(p, upperHull);
- }
- // concatenate the lower and upper hulls
- // the last point of each list is omitted as it is repeated at the beginning of the other list
- final List<Vector2D> hullVertices = new ArrayList<>(lowerHull.size() + upperHull.size() - 2);
- for (int idx = 0; idx < lowerHull.size() - 1; idx++) {
- hullVertices.add(lowerHull.get(idx));
- }
- for (int idx = 0; idx < upperHull.size() - 1; idx++) {
- hullVertices.add(upperHull.get(idx));
- }
- // special case: if the lower and upper hull may contain only 1 point if all are identical
- if (hullVertices.isEmpty() && ! lowerHull.isEmpty()) {
- hullVertices.add(lowerHull.get(0));
- }
- return hullVertices;
- }
- /**
- * Update the partial hull with the current point.
- *
- * @param point the current point
- * @param hull the partial hull
- */
- private void updateHull(final Vector2D point, final List<Vector2D> hull) {
- final double tolerance = getTolerance();
- if (hull.size() == 1) {
- // ensure that we do not add an identical point
- final Vector2D p1 = hull.get(0);
- if (p1.distance(point) < tolerance) {
- return;
- }
- }
- while (hull.size() >= 2) {
- final int size = hull.size();
- final Vector2D p1 = hull.get(size - 2);
- final Vector2D p2 = hull.get(size - 1);
- final double offset = new Line(p1, p2, tolerance).getOffset(point);
- if (FastMath.abs(offset) < tolerance) {
- // the point is collinear to the line (p1, p2)
- final double distanceToCurrent = p1.distance(point);
- if (distanceToCurrent < tolerance || p2.distance(point) < tolerance) {
- // the point is assumed to be identical to either p1 or p2
- return;
- }
- final double distanceToLast = p1.distance(p2);
- if (isIncludeCollinearPoints()) {
- final int index = distanceToCurrent < distanceToLast ? size - 1 : size;
- hull.add(index, point);
- } else {
- if (distanceToCurrent > distanceToLast) {
- hull.remove(size - 1);
- hull.add(point);
- }
- }
- return;
- } else if (offset > 0) {
- hull.remove(size - 1);
- } else {
- break;
- }
- }
- hull.add(point);
- }
- }