Segment.java

  1. /*
  2.  * Licensed to the Apache Software Foundation (ASF) under one or more
  3.  * contributor license agreements.  See the NOTICE file distributed with
  4.  * this work for additional information regarding copyright ownership.
  5.  * The ASF licenses this file to You under the Apache License, Version 2.0
  6.  * (the "License"); you may not use this file except in compliance with
  7.  * the License.  You may obtain a copy of the License at
  8.  *
  9.  *      https://www.apache.org/licenses/LICENSE-2.0
  10.  *
  11.  * Unless required by applicable law or agreed to in writing, software
  12.  * distributed under the License is distributed on an "AS IS" BASIS,
  13.  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14.  * See the License for the specific language governing permissions and
  15.  * limitations under the License.
  16.  */

  17. /*
  18.  * This is not the original file distributed by the Apache Software Foundation
  19.  * It has been modified by the Hipparchus project
  20.  */
  21. package org.hipparchus.geometry.euclidean.threed;


  22. /** Simple container for a two-points segment.
  23.  */
  24. public class Segment {

  25.     /** Start point of the segment. */
  26.     private final Vector3D start;

  27.     /** End point of the segments. */
  28.     private final Vector3D end;

  29.     /** Line containing the segment. */
  30.     private final Line     line;

  31.     /** Build a segment.
  32.      * @param start start point of the segment
  33.      * @param end end point of the segment
  34.      * @param line line containing the segment
  35.      */
  36.     public Segment(final Vector3D start, final Vector3D end, final Line line) {
  37.         this.start  = start;
  38.         this.end    = end;
  39.         this.line   = line;
  40.     }

  41.     /** Get the start point of the segment.
  42.      * @return start point of the segment
  43.      */
  44.     public Vector3D getStart() {
  45.         return start;
  46.     }

  47.     /** Get the end point of the segment.
  48.      * @return end point of the segment
  49.      */
  50.     public Vector3D getEnd() {
  51.         return end;
  52.     }

  53.     /** Get the line containing the segment.
  54.      * @return line containing the segment
  55.      */
  56.     public Line getLine() {
  57.         return line;
  58.     }

  59. }