Class RandomAdaptor

    • Constructor Summary

      Constructors 
      Constructor Description
      RandomAdaptor​(RandomGenerator randomGenerator)
      Construct a RandomAdaptor wrapping the supplied RandomGenerator.
    • Method Summary

      All Methods Static Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      boolean nextBoolean()
      Returns the next pseudorandom, uniformly distributed boolean value from this random number generator's sequence.
      void nextBytes​(byte[] bytes)
      Generates random bytes and places them into a user-supplied byte array.
      void nextBytes​(byte[] bytes, int offset, int len)
      Generates random bytes and places them into a user-supplied byte array.
      double nextDouble()
      Returns the next pseudorandom, uniformly distributed double value between 0.0 and 1.0 from this random number generator's sequence.
      float nextFloat()
      Returns the next pseudorandom, uniformly distributed float value between 0.0 and 1.0 from this random number generator's sequence.
      double nextGaussian()
      Returns the next pseudorandom, Gaussian ("normally") distributed double value with mean 0.0 and standard deviation 1.0 from this random number generator's sequence.
      int nextInt()
      Returns the next pseudorandom, uniformly distributed int value from this random number generator's sequence.
      int nextInt​(int n)
      Returns a pseudorandom, uniformly distributed int value between 0 (inclusive) and the specified value (exclusive), drawn from this random number generator's sequence.
      long nextLong()
      Returns the next pseudorandom, uniformly distributed long value from this random number generator's sequence.
      long nextLong​(long n)
      Returns a pseudorandom, uniformly distributed int value between 0 (inclusive) and the specified value (exclusive), drawn from this random number generator's sequence.
      static Random of​(RandomGenerator randomGenerator)
      Factory method to create a Random using the supplied RandomGenerator.
      void setSeed​(int seed)
      Sets the seed of the underlying random number generator using an int seed.
      void setSeed​(int[] seed)
      Sets the seed of the underlying random number generator using an int array seed.
      void setSeed​(long seed)
      Sets the seed of the underlying random number generator using a long seed.
    • Constructor Detail

      • RandomAdaptor

        public RandomAdaptor​(RandomGenerator randomGenerator)
        Construct a RandomAdaptor wrapping the supplied RandomGenerator.
        Parameters:
        randomGenerator - the wrapped generator
        Throws:
        NullArgumentException - if randomGenerator is null
    • Method Detail

      • of

        public static Random of​(RandomGenerator randomGenerator)
        Factory method to create a Random using the supplied RandomGenerator.
        Parameters:
        randomGenerator - wrapped RandomGenerator instance
        Returns:
        a Random instance wrapping the RandomGenerator
      • nextBoolean

        public boolean nextBoolean()
        Returns the next pseudorandom, uniformly distributed boolean value from this random number generator's sequence.
        Specified by:
        nextBoolean in interface RandomGenerator
        Overrides:
        nextBoolean in class Random
        Returns:
        the next pseudorandom, uniformly distributed boolean value from this random number generator's sequence
      • nextBytes

        public void nextBytes​(byte[] bytes)
        Generates random bytes and places them into a user-supplied byte array. The number of random bytes produced is equal to the length of the byte array.
        Specified by:
        nextBytes in interface RandomGenerator
        Overrides:
        nextBytes in class Random
        Parameters:
        bytes - the non-null byte array in which to put the random bytes
      • nextBytes

        public void nextBytes​(byte[] bytes,
                              int offset,
                              int len)
        Generates random bytes and places them into a user-supplied byte array.
        Specified by:
        nextBytes in interface RandomGenerator
        Parameters:
        bytes - the non-null byte array in which to put the random bytes
        offset - the starting index for inserting the generated bytes into the array
        len - the number of bytes to generate
      • nextDouble

        public double nextDouble()
        Returns the next pseudorandom, uniformly distributed double value between 0.0 and 1.0 from this random number generator's sequence.
        Specified by:
        nextDouble in interface RandomGenerator
        Overrides:
        nextDouble in class Random
        Returns:
        the next pseudorandom, uniformly distributed double value between 0.0 and 1.0 from this random number generator's sequence
      • nextFloat

        public float nextFloat()
        Returns the next pseudorandom, uniformly distributed float value between 0.0 and 1.0 from this random number generator's sequence.
        Specified by:
        nextFloat in interface RandomGenerator
        Overrides:
        nextFloat in class Random
        Returns:
        the next pseudorandom, uniformly distributed float value between 0.0 and 1.0 from this random number generator's sequence
      • nextGaussian

        public double nextGaussian()
        Returns the next pseudorandom, Gaussian ("normally") distributed double value with mean 0.0 and standard deviation 1.0 from this random number generator's sequence.
        Specified by:
        nextGaussian in interface RandomGenerator
        Overrides:
        nextGaussian in class Random
        Returns:
        the next pseudorandom, Gaussian ("normally") distributed double value with mean 0.0 and standard deviation 1.0 from this random number generator's sequence
      • nextInt

        public int nextInt()
        Returns the next pseudorandom, uniformly distributed int value from this random number generator's sequence. All 232 possible int values should be produced with (approximately) equal probability.
        Specified by:
        nextInt in interface RandomGenerator
        Overrides:
        nextInt in class Random
        Returns:
        the next pseudorandom, uniformly distributed int value from this random number generator's sequence
      • nextInt

        public int nextInt​(int n)
        Returns a pseudorandom, uniformly distributed int value between 0 (inclusive) and the specified value (exclusive), drawn from this random number generator's sequence.
        Specified by:
        nextInt in interface RandomGenerator
        Overrides:
        nextInt in class Random
        Parameters:
        n - the bound on the random number to be returned. Must be positive.
        Returns:
        a pseudorandom, uniformly distributed int value between 0 (inclusive) and n (exclusive).
        Throws:
        IllegalArgumentException - if n is not positive.
      • nextLong

        public long nextLong()
        Returns the next pseudorandom, uniformly distributed long value from this random number generator's sequence. All 264 possible long values should be produced with (approximately) equal probability.
        Specified by:
        nextLong in interface RandomGenerator
        Overrides:
        nextLong in class Random
        Returns:
        the next pseudorandom, uniformly distributed long value from this random number generator's sequence
      • nextLong

        public long nextLong​(long n)
        Returns a pseudorandom, uniformly distributed int value between 0 (inclusive) and the specified value (exclusive), drawn from this random number generator's sequence.
        Specified by:
        nextLong in interface RandomGenerator
        Parameters:
        n - the bound on the random number to be returned. Must be positive.
        Returns:
        a pseudorandom, uniformly distributed int value between 0 (inclusive) and n (exclusive).
      • setSeed

        public void setSeed​(int seed)
        Sets the seed of the underlying random number generator using an int seed.

        Sequences of values generated starting with the same seeds should be identical.

        Specified by:
        setSeed in interface RandomGenerator
        Parameters:
        seed - the seed value
      • setSeed

        public void setSeed​(int[] seed)
        Sets the seed of the underlying random number generator using an int array seed.

        Sequences of values generated starting with the same seeds should be identical.

        Specified by:
        setSeed in interface RandomGenerator
        Parameters:
        seed - the seed value
      • setSeed

        public void setSeed​(long seed)
        Sets the seed of the underlying random number generator using a long seed.

        Sequences of values generated starting with the same seeds should be identical.

        Specified by:
        setSeed in interface RandomGenerator
        Overrides:
        setSeed in class Random
        Parameters:
        seed - the seed value